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Pokemon ifire red save fix7/28/2023 ![]() ![]() Note: Maybe someone can research those offsets in the future as they seem they play a big part on the save mechanism, don't know if it is already been established. The ROM file is in the same directory as VBA, yet when I run it in VBA, no. The filename of the sav matches that of the ROM - the sav file originated from the ROM file I have. This sav file was not created by another emulator. I have a 128kb sav file that I want to use for Pokémon Fire Red. It worked and the only thing that seems that changed was that the Trainer tower song went back to it's default. Visual Boy Advance does not load battery/save file. since the player just save the game and leave the room. went to the table of the song offset, the header of the song offset and the voices of the song offset (0x04A3D8C, 0x06FB570, 0x490B74 respectively) and then I replaced every byte that was different from the unedited fire red on the nearby areas of the offset(of course with mass copy-paste of the bits). In the Western localizations of Pokmon Ruby and Sapphire, the red focus rectangle can be seen. Solution: I did a simple but effective method, I used my HxD program and I opened the corrupted Fire red (my rom) and an unedited fire red. (and yeah probably I was doing it wrong all this time) Seemed like while I was importing music tracks from SAPPY, by the time I imported a new song on the "TRAINER TOWER" offset, probably the bytes went overflow and deleted everything that was nearby. I repeated all the steps I followed, inserting music in order to see what was wrong with that. Thing is, I was backing up the ROM every time I changed anything in it, and suddenly, when I was editing the MUSIC, it happened again! The very same error message. I'd like to post the process I followed in order to fix the bug, I hope this post to be useful to other people with the same problem as I had.įirst of all I tried to follow Lunos' instructions and I started over my ROM to a fresh one, I've inserted all the new sprites, all the overworld sprites, maps etc. I'd like to thank the guys above who tried to help me. ![]() I am happy to announce I've finally fixed the save bug! Most of them makes the ROM reset right after it tries to save.Īny help is appreciated, I am trying to solve it for months and no one has any solution I' ve given the ROM to 3 people, all of them had the very same problem.įirst, right before I enter the screen says "The 1m sub-circuit board is not installed", after that I play the game and when I save it gives me that there already another saved game and asks me If i want to delete it, I press yes and it gives me a save error(Note: I don' have any save file about fire red and I have isolated the game into another folder to try it" Hello, as much as it seems to be a simple question with answers like "turn your emulator save type to flash 128k" etc. ![]()
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